Or: The Importance of Having a Church
The awesome things in life never come easy. What goes without saying for our day-by-day reality should also apply to a well-made browser game. Of course, players should not get frustrated too much, especially in the beginning of a game, otherwise no one but the most masochistic individuals would continue playing. And even regular players require constant feelings of achievement, as they make progress and invest time and effort into a game. Continue reading Forge of Empires: Per Aspera ad Astra*
As our little band of testers might have already realized, we are constantly implementing new features and updates – at this point of development, things can still be tweaked if they don’t work as imagined, and if players (or colleagues) demand a certain feature, it can still be inserted into the game. Today I would like to give you an introduction into one of the more recent features, one that will receive a lot more options in the foreseeable future: interaction between players, namely cooperation and competition between them.
Continue reading Forge of Empires: Start Making Trouble In Your Neighborhood!
More and more players are testing the Exclusive Preview of Forge of Empires, and we are very enthused about it, especially about the great and very thorough feedback we get in the game’s forum. For all those still waiting for a key: don’t worry, there will still be a Closed Beta for the game. Continue reading A Glimpse of the Road Ahead: Future Features of Forge of Empires
What’s the most important question one might ask him/herself on the 23rd of december? “Did I already get all the presents I need”, or “Is everything prepared for the family dinner tomorrow”? Well,…for some people it clearly seems to be “Where is my $%&&/§ key for the Forge of Empires Exclusive Preview??”. Continue reading War, Peace, and then some more War!